and finally, some closeups of background characters i made. they're all painted, and some are animated either by hand (like the lady who turns around or the walking man) or by cheap after-effects stuff:
Wednesday, May 15, 2013
Pneumochill- Final film and Post-mortem
Finished! For about a month now. Finally got around to posting here:
here are some sheets I made a while back, showing reference, concept art, textures and models:
and finally, some closeups of background characters i made. they're all painted, and some are animated either by hand (like the lady who turns around or the walking man) or by cheap after-effects stuff:
All in all, this project was massively fun. My only regret is that I cut the whole fight scene, and if I had known that I would have done that from the beginning, I could have optimised the rest of my workflow better (I ended up modeling and rigging all sorts of extra stuff, like trains and breakable fences and such)
and finally, some closeups of background characters i made. they're all painted, and some are animated either by hand (like the lady who turns around or the walking man) or by cheap after-effects stuff:
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love the work you did on the station. the props and the lighting, all very well done. the fourth year films were definitely great for teaching us how to manage time and workflow, that's for sure hehe. great stuff. congratulations.
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