I thought I'd do some creature design, since we had a similar assignment coming up in Lifedrawing class. I didn't use it, but it was fun to do, and useful, since i hadnt done anything like it before. something ive been considering latley is breaking out of what i usually do and experimenting with things i havnt tried before. at the same time, id like to, erm, do the opposite and find a system to produce quality stuff more quickley. Kind of an opposing set of goals, but I'm hoping the contrast might help me grasp them faster.