I had alot of fun with my first foray into Marvelous Designer- a digital clothing maker. It was very forgiving, allowing me to adjust patterns on the fly when they didn't fit like I wanted. Our model today is Bazt, who's sporting the same clothes as he had before ( except the old ones were box-modeled). I think the hardest part will be exporting it and making it usable for animation because it creates alot of issues with n-gons and impossible geo once it exports. I have alot more experimentation and practice ahead of me ( next time I'll have to use a real pattern too)